![]() ![]() Telekinesis, Plant Control and the versatile Wizardry are found under Control Powers, while Immortality, Force Field and Life Support are all Defensive adaptations. Alteration gives you powers like Alter Ego, (for your SHAZAM shouting folks), Growth and Shrinking (for your Ant Man folks) and Stretching (like Mr. Again, the FASERIP influence is clear, as you have the main chart and sub charts. Number of Powers comes next, and then Type. Then you roll for your six Abilities (Prowess, Coordination, Strength, Intellect, Awareness and Willpower). You can roll for Origin, with each one providing their own bonus: Trained, Transformed, Birthright, Gimmick, Artificial and Unearthly. The default ICONS character creation system is a random roll system (there IS a Point Buy alternative), again calling back to the Marvel FASERIP days. Once you roll, you add the resulting number to an Ability or Power, and subtract the Difficulty, leaving the Outcome: Less than 0 is a failure, 0-2 is a Moderate Success, 3-4 a Major Success and 5+ a Massive Success. The Basics explains, er, the basics.such as how everything is ranked on a scale of 1-10 (including optional naming conventions, harkening back to Marvel FASERIP) and the dice mechanic (which is a d6-d6 mechanic, generating a spread that is similar - but not identical - to Fate Dice. Kenson, who does a nice job of explaining that he doesn't believe in "One True Game" and likes different games for different purposes (like a rules heavy game such as Mutants & Masterminds versus a rules lite game such as ICONS). It opens with a little explanation by Mr. The RPG is 128 pages, softcover and full color. The book is full of "animated series"-style artwork by Dan Houser, which has definitely influenced the perception of ICONS (whether for good or ill depends varies by the individual). ![]() The book retails for $30, and the PDF is currently available for $10. Originally published by Adamant Entertainment, but now by Ad Infinitum Adventures, ICONS burst on the scene with much anticipation a few years go, and has proven to be heavily supported by third party publishers, as well as first party support. This review will cover the hardcopy of the rules, as I no longer actually have the PDF on my computer, losing it in a computer crash last year. WHAT YOU SHOULD KNOW: ICONS is Fate (by way of Marvel FASERIP)-inspired, rules-lite superhero RPG, designed by Steve "Mutants & Masterminds" Kenson. No review copy of this product was provided by the publisher. The villains they are rushing at are on theĭISCLAIMER: This review has an affiliate link, and using it may provide me with compensation, generally via store credit at. So I have reviewed a lot of ICONS products over the years (and you may have seen my Teenage Mutant Ninja Turtles posts).but I've never reviewed ICONS. ![]()
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